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#1 20-09-2011 17:22:55

Pollux
Membre

Patch correctif 1.021b

Voila le contenu:

"Attention Pilots!

Finally, we are done with the 1.021b. Some hard and fast work for us. We hope that we didn't make you wait too long before we could find a fix for the ATI stutter issues in 1.021.
However, we hope that not only will you be interested in the stutter fix, but also some of the other fixes we are including. We hope that 1.021b will make you eager to get back into the ROF cockpit again!

We want to thank all of the community volunteers who helped us to test the stutter issue with the test build - thank you so much guys! Your work was a big help!

Features list version 1.021b

GENERAL FEATURES:
1. S.E.5a Flightmodel fine tuning, glass engine issue resolved
2. Fokker D.VII/D.VIIF ailerons deflection is now symmetric (+23/-23)

Change list of version 1.021b

GENERAL CHANGES:
1. ATI GPU stuttering issue resolved
2. FPS increase/decrease bug after flew thru overcast fixed
3. COOP now should work properly, "ready" bug fixed
4. Mission Map Icons coalition options works now correctly

CAREER CHANGES:
5. World news killboard killed aces now marked KIA
6. Skins preview for mission assigned planes now shown
7. New career creation filters - "Filter by squadron" and "Filter by airplane" options now marked by additional icons over airfields icons on the career creation map.


GUI CHANGES:
8. "Finish Mission" (single player) option when therer is no player plane replaced by "Finish Spectate"
9. Enemy airplanes debrees icons now should not be displayed on mission map
10. GUI greyed out overlay when GUI states changing added
11. Table headers now icons instead of text in cooperative postmission stats menu
12. Flag zone marker now dissapears after player leaves zone
13. Player position marker now displayed on map when player landed even if navigation markers option is turned off
14. No scrollbar in multiplayer chat issue resolved
15. Bombsight levers bug, when moved thru maximum limits, fixed

OTHER CHANGES:
16. Player kicked from multiplayer server related to fieldmods isssue resolved
17. Turret MG now stops fire when occuped by player after AI. "


http://riseofflight.com/SharedResources/Blog/posts/2011_09_19/re8_enj.png

On apprend aussi l'ouverture de la pré-commande du RE8 toujours en cours de modélisation et surtout la poursuite de la mise à niveau des MDV d'autres avions.


Config: Core I7-2600K; Gigabyte Z68X-UD3P-B3; 8GB RAM; ATI 6970 2 GB; IIyama 27" en 1920/1080

Périphérique: MFF2 ; Saitek Pro Flight Rudder Pedals;  2 Saitek Pro Flight Throttle Quadrant pour gérer les bi-moteurs; Track IR5

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#2 20-09-2011 20:39:56

EFG_Fried
Administrateur

Re: Patch correctif 1.021b

Merci wink

C'était du rapide, le plus long c'est DirectX et une défrag ensuite.

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#3 21-09-2011 20:44:11

EFG_ERIC
Réserviste

Re: Patch correctif 1.021b

moi depuis le patch injouable j ai plus de fps un truc de fou sad


http://g.bf3stats.com/pc/OXQubcLV/LEPSYCO83.png

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#4 21-09-2011 21:11:33

EFG_Fried
Administrateur

Re: Patch correctif 1.021b

Fais un "recovery" ??

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#5 21-09-2011 21:13:55

Pollux
Membre

Re: Patch correctif 1.021b

pense à bien mettre à jour direct X !


Config: Core I7-2600K; Gigabyte Z68X-UD3P-B3; 8GB RAM; ATI 6970 2 GB; IIyama 27" en 1920/1080

Périphérique: MFF2 ; Saitek Pro Flight Rudder Pedals;  2 Saitek Pro Flight Throttle Quadrant pour gérer les bi-moteurs; Track IR5

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#6 23-09-2011 02:49:38

EFG_Fried
Administrateur

Re: Patch correctif 1.021b

As-tu réinstallé ton driver ?

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